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This DVD covers everything you need to get started in ZBrush, and exposes many behind the scenes details and advanced working processes. Meats covers all possible sculpting and color painting tools, as well as the new topology, transpose and projection tools. He also shows how to use ZBrush as an illustration package, harnessing the power of the 2.5D Pixol technology. As a core member of the ZBrush 3 beta team, Meats has worked closely with Pixologic to bring you this essential training DVD. Topics covered: 01: Introduction to Pixol Technology 02: Interface 03: Sculpting 04: Selection 05: Advanced Sculpting 06: ZSpheres 07: SubTools
(about 360 minutes)
Topics covered: 01: Transpose 02: Color and Texture 03: Material Capture 04: Topology 05: Displacement 06: Illustration
(about 360 minutes)
This video was added to our catalog on August 15, 2007 in Digital Art - 3D::ZBrush.
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